Who am I?

I am a digital artist from little old Rhode Island. With a background in traditional art and design, I have over 13 years of experience in print and web design as well as digital sculpting and 3D animation. I bring all of these skills to each project that I’m working on to create a unique and engaging piece.

I’ve been drawing and painting since I could hold a pencil and pad. Comic books and anime art has always been a huge inspiration for my work. The vivid colors and exaggerated style has an influence in my personal work.  I’ve taken my traditional skills digital and enjoy sculpting in zBrush, sketching in Sketchbook Pro and painting in Photoshop.

I am also a gamer. I enjoy playing them (and write about them) but have an even greater love for developing games. I use my strong traditional art and sculpting skills to create characters and environments. zBrush has become my favorite tool in the toolbox. It is a digital sculpting tool that is great for creating highly-detailed game objects and artwork. I have found myself using it to create game assets, sculptures, interesting images and even design elements for websites and apps.

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